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We have visited some basic methods for computational acoustic modeling
with applications in digital audio effects and musical instrument
modeling. Topics visited included acoustic echo simulation,
artificial reverberation, chorus and flanging effects, digital
waveguide modeling of strings and winds, lumped modeling,
transfer-function modeling, plucked and struck strings, electric and
acoustic guitars, piano, woodwinds, bowed strings, and brass
instruments.
The remainder of this book consists of a series of appendices
which extend and supplement the material introduced thus far. First,
some historical background is filled in, followed by a tutorial
appendix on underlying physical principles. The next appendix
discusses further extensions of the digital waveguide modeling
paradigm, followed by an introduction to finite difference schemes,
and a discussion of equivalences between the two modeling approaches.
Finally, the closely related topic of wave digital filters is
introduced, followed by some pointers on the Internet.
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