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The chapters are generally organized as a series of ``theory'' and
``application'' chapters, working up from delay effects through
virtual musical instruments. The purpose of mixing theory and
application is to put useful techniques to work soon after they are
covered, instead of spending forever in preliminaries before getting
to musically interesting applications. Thus, for example, acoustic
modeling with delay is followed by artificial reverberation,
delay-line interpolation is followed by time-varying delay effects,
and so on.
The style of the chapters is relatively concise and bottom-line
oriented, with more detailed coverage deferred to the appendices when
reasonable. In the Web version, many technical terms are linked to
associated tutorials (and this work is ongoing). All software
examples in the text are freely available, and perhaps most easily
obtained via copy/paste from the Web version.
For class use, the design is approximately one chapter per week,
spanning a quarter.
There is a significant rise in difficulty level when
``lumped models'' are reached, presumably due to the use of complex
impedances in the Laplace and/or
domains. Extra time should be
allowed to practice problems such as a point-mass
colliding with an ideal string (§9.3.1). For a semester
course, one could include more material on digitizing differential
equations, such as in the appendices regarding finite difference
schemes and/or wave digital filters. Alternatively, one could expand
the final chapter entitled Virtual Musical Instruments to include more
case studies.
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