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Index: Physical Audio Signal Processing
Physical Audio Signal Processing
Alternative Wave Variables
Energy Density Waves
Total Energy in a Rigidly Terminated String
The wave impedance in a propagation medium is the force variable (such as pressure for acoustic waves) divided by the velocity variable. In ideal plane waves and traveling waves, the wave impedance is a real, positive number. For spherical waves in air, the wave impedance is different at each frequency. — Click for https://ccrma.stanford.edu/~jos/OnePorts/Impedance.html
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A waveguide restricts wave propagation to a particular subspace, which is usually a line. Vibrating strings, woodwinds, and transmission lines are examples of one-dimensional waveguides. — Click for http://en.wikipedia.org/wiki/Waveguide
A signal is typically a real-valued function of time. A discrete-time signal is typically a real-valued function of discrete time, and is therefore a time-ordered sequence of real numbers. — Click for http://ccrma.stanford.edu/~jos/filters/Definition_Signal.html
The velocity of an object is the time derivative of the object's displacement. Velocity is a commonly chosen wave variable in physical modeling. — Click for http://ccrma.stanford.edu/~jos/Mohonk05/Ideal_Struck_String_Velocity.html
A force is required to change the momentum of an object. In the absence of external forces, momentum is conserved. For a mass m in flight, the momentum is m v, where v denotes the velocity of the mass. Newton's second law, F = m a, says that force equals mass times acceleration, i.e., force equals the time derivative of momentum. — Click for https://scienceworld.wolfram.com/physics/Force.html
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In physics, a wave is an oscillation that propagates through a medium (space-time, gas, fluid, or solid) — Click for https://en.wikipedia.org/wiki/Wave
It is sometimes helpful to normalize the wave variables so that
signal power is uniformly distributed numerically. This can be especially
helpful in fixed-point implementations.
From (C.49), it is clear that power normalization is given by
(C.53)
where we have dropped the common time argument `
' for simplicity.
As a result, we obtain
and
The normalized wave variables
and
behave physically like
force and velocity waves, respectively, but they are scaled such that
either can be squared to obtain instantaneous signal power. Waveguide
networks built using normalized waves have many desirable properties
[175,173,436]. One is the obvious numerical
advantage of uniformly distributing signal power across available dynamic
range in fixed-point implementations. Another is that only in the
normalized case can the wave impedances be made time varying without modulating
signal power. In other words, use of normalized waves eliminates
``parametric amplification'' effects; signal power is decoupled from
parameter changes.