


default search action
ICAT-EGVE 2019: Tokyo, Japan
- Yasuaki Kakehi, Atsushi Hiyama:

International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, ICAT-EGVE 2019, Tokyo, Japan, September 11-13, 2019. Eurographics Association 2019, ISBN 978-3-03868-083-3
Invited Talk
- Susumu Tachi:

Forty Years of Telexistence - From Concept to TELESAR VI (Invited Talk).
Sensing and Interaction
- Jiawei Huang, Ryo Sugawara, Taku Komura, Yoshifumi Kitamura

:
Random-Forest-Based Initializer for Real-time Optimization-based 3D Motion Tracking Problems. 1-8 - Fumihiko Nakamura, Katsuhiro Suzuki, Katsutoshi Masai

, Yuta Itoh, Yuta Sugiura, Maki Sugimoto:
Automatic Labeling of Training Data by Vowel Recognition for Mouth Shape Recognition with Optical Sensors Embedded in Head-Mounted Display. 9-16 - Masaaki Fukuoka

, Adrien Verhulst, Fumihiko Nakamura, Ryo Takizawa, Katsutoshi Masai
, Maki Sugimoto:
FaceDrive: Facial Expression Driven Operation to Control Virtual Supernumerary Robotic Arms. 17-24
Tracking and Positioning
- Nattaon Techasarntikul, Photchara Ratsamee

, Jason Orlosky
, Tomohiro Mashita, Yuki Uranishi, Kiyoshi Kiyokawa, Haruo Takemura:
Evaluation of Embodied Agent Positioning and Moving Interfaces for an AR Virtual Guide. 25-32 - Raphael Costa, Rongkai Guo, John Quarles:

Evaluation of Virtual Reality Tracking Systems Underwater. 33-36 - Jingxin Zhang, Omar Janeh

, Nikolaos Katzakis, Dennis Krupke, Frank Steinicke:
Evaluation of Proxemics in Dynamic Interaction with a Mixed Reality Avatar Robot. 37-44
Perception and Human Augmentation
- Kentaro Yamaoka, Ren Koide, Tomohiro Amemiya, Michiteru Kitazaki, Vibol Yem, Yasushi Ikei:

Rendering of Walking Sensation for a Sitting User by Lower Limb Motion Display. 45-51 - Yuji Sano, Koya Sato, Ryoichiro Shiraishi, Mai Otsuki, Koichi Mizutani:

Visuo-Haptic Interface to Augment Player's Perception in Multiplayer Ball Game. 53-56 - Adam Drogemuller

, Adrien Verhulst, Benjamin Volmer, Bruce H. Thomas
, Masahiko Inami
, Maki Sugimoto:
Real Time Remapping of a Third Arm in Virtual Reality. 57-64
Simulation and Visualization
- Tanvir Irfan Chowdhury, Sharif Mohammad Shahnewaz Ferdous, Tabitha C. Peck, John Quarles:

Virtual Ability Simulation: Applying Rotational Gain to the Leg to Increase Confidence During Physical Rehabilitation. 65-71 - Ronan Gaugne

, Quentin Petit, Jean-Baptiste Barreau, Valérie Gouranton:
Interactive and Immersive Tools for Point Clouds in Archaeology. 73-80 - Ronan Gaugne

, Quentin Petit, Mai Otsuki, Valérie Gouranton, Théophane Nicolas:
Evaluation of a Mixed Reality based Method for Archaeological Excavation Support. 81-88
Design and Programming
- Flavien Lécuyer, Valérie Gouranton, Adrien Reuzeau, Ronan Gaugne

, Bruno Arnaldi:
Authoring AR Interaction by AR. 89-96 - Jérémy Lacoche, Morgan Le Chénéchal, Éric Villain, Anthony Foulonneau:

Model and Tools for Integrating IoT into Mixed Reality Environments: Towards a Virtual-Real Seamless Continuum. 97-104 - Ryohei Suzuki, Katsutoshi Masai

, Maki Sugimoto:
ReallifeEngine: A Mixed Reality-Based Visual Programming System for SmartHomes. 105-112

manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.


Google
Google Scholar
Semantic Scholar
Internet Archive Scholar
CiteSeerX
ORCID














