Spycraft: Difference between revisions

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{{About|the role-playing game|the computer game|Spycraft: The Great Game|espionage|Tradecraft}}
 
{{RefimproveMore citations needed|date=March 2019}}
 
{{Infobox game
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|image=[[Image:spycraft2.jpg]]
|caption=''Spycraft Roleplaying Game (2<small>nd</small> edition)'' cover
|designer=[[Crafty_GamesCrafty Games#Patrick_KaperaPatrick Kapera|Patrick Kapera]], [[Scott Gearin]], [[Crafty_GamesCrafty Games#Alex_FlaggAlex Flagg|Alex Flagg]], [[Kevin Wilson (game designer)|Kevin Wilson]]
|publisher=[[Alderac Entertainment Group]], [[Crafty Games]]
|date=2002 ''(Classic Spycraft)''<br/>2005 ''(Spycraft 2.0)''
|genre=[[Espionage]], [[Action game|Action]]
|system=[[d20 System]] (variant) ''(Classic Spycraft)''<br/>[[Open Gaming License|OGL]] ''(Spycraft 2.0)''
|footnotes=
}}
 
'''Spycraft''' is a [[d20 System|d20]] and [[Open Gaming License|OGL]]-based [[role-playing game]] dealing with superspies and modern action. Originally published by the [[Alderac Entertainment Group]] (AEG), it is currently published under licence by [[Crafty Games]].
 
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===Spycraft 2.0===
Spycraft 2.0 took these changes a step further and was released under the [[Open Game Licence|Open Game Licence (OGL)]], but not the [[d20 system#Trademark_licenseTrademark license|d20 System Trademark License]]. There were also numerous changes from Classic Spycraft, such as:
 
* New character options, including Wealth and Interests, help flesh out characters more effectively.
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Originally the game was intended for release as an expansion of the Spycraft 2.0 ruleset, following up the first two Origin of the Species electronic products that added character creation options for a variety of standard fantasy and classical Greek non-humans to the ruleset. During the development process, the decision was made by Crafty Games to instead take the opportunity to significantly streamline the game mechanics in response to user feedback and create the ruleset referred to as ''Mastercraft''. This permitted the release of Fantasy Craft as a standalone product under the Open Gaming Licence, including full rules for character generation, conversion mechanics for monsters found in the System Resource Document, and the tools for creating, populating and presenting user-generated campaign settings to players.
 
Fantasy Craft was nominated in 2010 for an [[Origins award]] for best RPG <ref>{{cite web | url=http://originsnews.wordpress.com/2010/03/26/list-of-origin-award-nominees/ | accessdate=18 Feb 2012 | title=List of Origin Award Nominees}}</ref> and an [[ENnie]] for Best Writing; it also received an honorable mention at that year's ENnies for Product of the Year.<ref>{{cite web|url=http://www.ennie-awards.com/blog/who-we-are/history-of-winners/2010-winners/ |title=2010 ENnie winners |accessdateaccess-date=18 Feb 2012 |deadurlurl-status=yesdead |archiveurlarchive-url=https://web.archive.org/web/20120209093832/http://www.ennie-awards.com/blog/who-we-are/history-of-winners/2010-winners/ |archivedatearchive-date=February 9, 2012 }}</ref>
 
2010 also saw two further Fantasy Craft soft-covered print products, both of which reprinted previously electronically published material. The first was Time of High Adventure, which compiled the previously published "The Darkest Hour" and "Cleansing of Black Spur" and added a third original mission as well as a chapter expanding upon the implied setting of all three modules. This was followed up by the Adventure Companion, which contained 3 campaign settings originally intended for release as part of the core book before being cut for space, and a fourth chapter offering a number of new game mechanic options, including a compilation of the non-spellcasting "Call to Arms" character class releases, some additional classes and a small library of additional specialities, feats and tricks.<ref>{{cite web | url=http://www.crafty-games.com/product_catalog/newreleases | accessdateaccess-date=18 Feb 2012 | title=Crafty Games Catalogue | deadurlurl-status=yesdead | archiveurlarchive-url=https://web.archive.org/web/20120206122832/http://www.crafty-games.com/product_catalog/newreleases | archivedatearchive-date=2012-02-06 | df= }}</ref>
 
A fourth print release titled Spellbound is currently slated for publication. In addition to compiling the spellcasting "Call to Arms" character class releases, its content is focused on greatly expanding the mechanical and narrative options for magic use in a Fantasy Craft game.
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''Spycraft'' has a long history with organized play and [[living campaigns]]. For 5 years ''Spycraft'' could be played as part of the ''Living Spycraft'' campaign, which was a part of the [[RPGA]] (Role Playing Game Association) network of Living Campaign settings.
 
The ''Living Spycraft'' campaign had been in the planning stages for a while before RPGA approval was provided on 29 August 2002<ref>{{cite news | title = Patrick Kapera Interview | url = http://www.ukroleplayers.com/columns/dave-mcalister/patrick-kapera-interview/ | publisher = UK Role Players | date = 23 February 2008 | accessdateaccess-date = 13 August 2012 | archive-url = https://web.archive.org/web/20120724123529/http://www.ukroleplayers.com/columns/dave-mcalister/patrick-kapera-interview/ | archive-date = 24 July 2012 | dead-url-status = yesdead | df = dmy-all }}</ref> with the campaign starting properly in October 2002 utilising the, then current, Classic Spycraft rules. In 2005 the campaign converted to the Spycraft 2.0 rules but, at the end of 2007, ''Crafty Games'' ended the campaign<ref>{{cite news | title = Living Spycraft Site, Boards, and Lists | url = http://www.crafty-games.com/forum/index.php?topic=973.msg13936#msg13936 | publisher = Crafty Games | date = 7 January 2008 | accessdate = 7 January 2008 }}</ref> although the original campaign scenarios are still available as free downloads.<ref>{{cite news | title = Classic Spycraft Downloads | url = http://www.crafty-games.com/node/65 | publisher = Crafty Games | accessdateaccess-date = 13 August 2012 | deadurlurl-status = yesdead | archiveurlarchive-url = https://web.archive.org/web/20120822133401/http://www.crafty-games.com/node/65 | archivedatearchive-date = 22 August 2012 | df = }}</ref> A number of volunteers who ran the ''Living Spycraft'' campaign restarted it independently as ''Spymaster'' but this campaign ceased in 2010.<ref>{{cite news | title = Spymaster | url = http://spymaster.org/t/page/ | publisher = Spymaster | date = 20 April 2010 | accessdate = 13 August 2012 }}</ref> Likewise, in 2008 a UK-only campaign, called ''For Queen & Country'', started. This campaign utilises a version of Classic Spycraft that incorporates aspects of Spycraft 2.0.<ref>{{cite news | title = Master Rules Document v1.2 | url = http://www.fqc.org.uk/wp-content/uploads/2009/01/master-rules-document-v12.pdf | publisher = For Queen & Country | accessdate = 13 August 2012 }} {{Dead link|date=January 2013}}</ref>
 
==Supplements==