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{{Infobox VG
{{Infobox video game
| title = The Graveyard
| title = The Graveyard
| image = [[File:Graveyard1.jpg|250px]]
| image = The Graveyard (video game screenshot).jpg
| developer = [[Tale of Tales (developer)|Tale of Tales]]<ref name=wired>Kohler, Chris. ''[http://www.wired.com/gamelife/2008/03/the-graveyards The Graveyard’s Ten-Minute Tale Of Death]''. 21 March 2008.</ref>
| developer = [[Tale of Tales (developer)|Tale of Tales]]<ref name=wired>Kohler, Chris. ''[https://www.wired.com/gamelife/2008/03/the-graveyards The Graveyard’s Ten-Minute Tale Of Death]''. 21 March 2008.</ref>
| publisher = [[Valve Corporation]], [[Apple_Inc.|Apple]]
| publisher = [[Valve Corporation|Valve]], [[Apple Inc.|Apple]]
| engine = [[Unity (game engine)|Unity]]
| engine = [[Unity (game engine)|Unity]]
| platforms = [[Microsoft Windows|Windows]], [[Mac OS X]], [[iPhone OS]]
| platforms = [[Microsoft Windows]], [[Mac OS X]], [[iOS]], [[Android (operating system)|Android]]
| media = Download
| requirements = [[Mac OS X]], Intel or PPC processor, with [[Radeon]] or [[GeForce]] [[video card]] (G5, iMac, Mac Pro, MacBook Pro)
Windows PC, [[Windows XP|XP]] or [[Windows Vista|Vista]] with Radeon or GeForce video card (no integrated graphics), iOS 3.0 or later.
| input = Keyboard, Joystick
}}
}}
'''''The Graveyard''''' is a computer game developed by Belgian developer [[Tale of Tales (developer)|Tale of Tales]] in which the player assumes the role of an elderly woman walking through a graveyard to a bench.<ref>Siegel, Scott Jon. ''[http://www.joystiq.com/2008/04/04/check-out-indie-art-game-the-graveyard Check out indie art game 'The Graveyard']''. Joystiq. 4 April 2008.</ref> A song begins to play, after which the elderly woman walks out of the graveyard and the game ends.<ref name=wired/> The only difference between the free trial and the full game is that in the full game, every time it is played there is a small chance the elderly woman dies of natural causes.<ref name="tale of tales">{{cite web | url = http://tale-of-tales.com/TheGraveyard/ | title = ''The Graveyard'' | work = Tale of Tales | accessdate = March 10, 2009}}</ref>
'''''The Graveyard''''' is a computer [[art game]] developed by Belgian developer [[Tale of Tales (company)|Tale of Tales]] in which the player assumes the role of an elderly woman walking through a graveyard to a bench.<ref>Siegel, Scott Jon. ''[http://www.joystiq.com/2008/04/04/check-out-indie-art-game-the-graveyard Check out indie art game 'The Graveyard']''. Joystiq. 4 April 2008.</ref>


''The Graveyard'' was nominated for the Innovation Award at the 2009 [[Independent Games Festival]].<ref name="IGF">{{cite web | url = http://igf.com/02finalists.html#Graveyard | title = ''IGF'' | work = IGF | accessdate = April 4, 2009}}</ref> The game was one of the inspirations for the Tibetan village scene in ''[[Uncharted 2: Among Thieves]]''.<ref>{{cite web|last1=Kumar|first1=Mathew|title=IndieCade: Uncharted's Unlikely Indie Inspirations|url=http://www.gamasutra.com/view/news/127538/IndieCade_Uncharteds_Unlikely_Indie_Inspirations.php|website=[[Gamasutra]]|publisher=[[UBM TechWeb]]|accessdate=June 26, 2015|date=October 7, 2011}}</ref>
''The Graveyard'' was nominated for the Innovation Award in the Independent Games Festival 2009
<ref name="IGF">{{cite web | url = http://igf.com/02finalists.html#Graveyard | title = ''IGF'' | work = IGF | accessdate = April 4, 2009}}</ref>


==References==
==References==
{{Reflist|2}}
{{Reflist}}

==External links==
*http://www.ugo.com/games/igf-innovation-finalists-2009/?cur=the-graveyard
*http://www.bit-tech.net/gaming/pc/2008/03/28/indie_and_experimental_games_round-up/4
*http://www.heise.de/tp/blogs/4/105862
*http://www.krawall.de/web/The_Graveyard/news/id,30223
*http://www.thestar.com/entertainment/GameReview/article/409970
*http://rhizome.org/editorial/1830
*http://www.destructoid.com/indie-nation-39-the-graveyard-110611.phtml
*http://www.overgame.com/items/20433_the-graveyard-la-mort-lui-va-si-bien.html
*http://www.lastampa.it/_web/cmstp/tmplrubriche/giochi/grubrica.asp?ID_blog=35&ID_articolo=358&ID_sezione=50&sezione=

{{Unity engine games}}


{{DEFAULTSORT:Graveyard}}
{{DEFAULTSORT:Graveyard}}
[[Category:2008 video games]]
[[Category:2008 video games]]
[[Category:Windows games]]
[[Category:Android (operating system) games]]
[[Category:Mac OS X games]]
[[Category:Art games]]
[[Category:IOS games]]
[[Category:IOS games]]
[[Category:Unity engine games]]
[[Category:MacOS games]]
[[Category:Monochrome video games]]
[[Category:Video games developed in Belgium]]
[[Category:Video games developed in Belgium]]
[[Category:Art games]]
[[Category:Video games featuring female protagonists]]
[[Category:Video games set in cemeteries]]

[[Category:Windows games]]

[[Category:Video games about old age]]
[[Category:Tale of Tales (company) games]]


{{videogame-stub}}
{{computer-game-stub}}

Latest revision as of 19:40, 11 August 2023

The Graveyard
Developer(s)Tale of Tales[1]
Publisher(s)Valve, Apple
EngineUnity
Platform(s)Microsoft Windows, Mac OS X, iOS, Android

The Graveyard is a computer art game developed by Belgian developer Tale of Tales in which the player assumes the role of an elderly woman walking through a graveyard to a bench.[2]

The Graveyard was nominated for the Innovation Award at the 2009 Independent Games Festival.[3] The game was one of the inspirations for the Tibetan village scene in Uncharted 2: Among Thieves.[4]

References

[edit]
  1. ^ Kohler, Chris. The Graveyard’s Ten-Minute Tale Of Death. 21 March 2008.
  2. ^ Siegel, Scott Jon. Check out indie art game 'The Graveyard'. Joystiq. 4 April 2008.
  3. ^ "IGF". IGF. Retrieved April 4, 2009.
  4. ^ Kumar, Mathew (October 7, 2011). "IndieCade: Uncharted's Unlikely Indie Inspirations". Gamasutra. UBM TechWeb. Retrieved June 26, 2015.