The Graveyard (video game): Difference between revisions
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{{Infobox |
{{Infobox video game |
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| title = The Graveyard |
| title = The Graveyard |
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| image = |
| image = The Graveyard (video game screenshot).jpg |
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| developer = [[Tale of Tales (developer)|Tale of Tales]]<ref name=wired>Kohler, Chris. ''[ |
| developer = [[Tale of Tales (developer)|Tale of Tales]]<ref name=wired>Kohler, Chris. ''[https://www.wired.com/gamelife/2008/03/the-graveyards The Graveyard’s Ten-Minute Tale Of Death]''. 21 March 2008.</ref> |
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| publisher = [[Valve Corporation]], [[Apple Inc.|Apple]] |
| publisher = [[Valve Corporation|Valve]], [[Apple Inc.|Apple]] |
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| engine = [[Unity (game engine)|Unity]] |
| engine = [[Unity (game engine)|Unity]] |
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| platforms = [[Microsoft Windows]], [[Mac OS X]], [[iOS]], [[Android (operating system)|Android]] |
| platforms = [[Microsoft Windows]], [[Mac OS X]], [[iOS]], [[Android (operating system)|Android]] |
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| media = [[Digital distribution]] |
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}} |
}} |
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'''''The Graveyard''''' is a computer [[art game]] developed by Belgian developer [[Tale of Tales ( |
'''''The Graveyard''''' is a computer [[art game]] developed by Belgian developer [[Tale of Tales (company)|Tale of Tales]] in which the player assumes the role of an elderly woman walking through a graveyard to a bench.<ref>Siegel, Scott Jon. ''[http://www.joystiq.com/2008/04/04/check-out-indie-art-game-the-graveyard Check out indie art game 'The Graveyard']''. Joystiq. 4 April 2008.</ref> |
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''The Graveyard'' was nominated for the Innovation Award at the 2009 [[Independent Games Festival]].<ref name="IGF">{{cite web | url = http://igf.com/02finalists.html#Graveyard | title = ''IGF'' | work = IGF | accessdate = April 4, 2009}}</ref> The game was one of the inspirations for the Tibetan village scene in ''[[Uncharted 2: Among Thieves]]''.<ref>{{cite web|last1=Kumar|first1=Mathew|title=IndieCade: Uncharted's Unlikely Indie Inspirations|url=http://www.gamasutra.com/view/news/127538/IndieCade_Uncharteds_Unlikely_Indie_Inspirations.php|website=[[Gamasutra]]|publisher=[[UBM TechWeb]]|accessdate=June 26, 2015|date=October 7, 2011}}</ref> |
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''The Graveyard'' was nominated for the Innovation Award in the Independent Games Festival 2009 |
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<ref name="IGF">{{cite web | url = http://igf.com/02finalists.html#Graveyard | title = ''IGF'' | work = IGF | accessdate = April 4, 2009}}</ref> |
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==References== |
==References== |
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{{Reflist}} |
{{Reflist}} |
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[[Category:2008 video games]] |
[[Category:2008 video games]] |
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[[Category:Android (operating system) games]] |
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[[Category:Art games]] |
[[Category:Art games]] |
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[[Category:IOS games]] |
[[Category:IOS games]] |
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[[Category:MacOS games]] |
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[[Category: |
[[Category:Monochrome video games]] |
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[[Category:Video games developed in Belgium]] |
[[Category:Video games developed in Belgium]] |
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[[Category:Video games featuring female protagonists]] |
[[Category:Video games featuring female protagonists]] |
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[[Category:Video games set in cemeteries]] |
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[[Category:Windows games]] |
[[Category:Windows games]] |
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[[Category:Video games about old age]] |
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[[Category:Tale of Tales (company) games]] |
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{{computer-game-stub}} |
Latest revision as of 19:40, 11 August 2023
The Graveyard | |
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Developer(s) | Tale of Tales[1] |
Publisher(s) | Valve, Apple |
Engine | Unity |
Platform(s) | Microsoft Windows, Mac OS X, iOS, Android |
The Graveyard is a computer art game developed by Belgian developer Tale of Tales in which the player assumes the role of an elderly woman walking through a graveyard to a bench.[2]
The Graveyard was nominated for the Innovation Award at the 2009 Independent Games Festival.[3] The game was one of the inspirations for the Tibetan village scene in Uncharted 2: Among Thieves.[4]
References
[edit]- ^ Kohler, Chris. The Graveyard’s Ten-Minute Tale Of Death. 21 March 2008.
- ^ Siegel, Scott Jon. Check out indie art game 'The Graveyard'. Joystiq. 4 April 2008.
- ^ "IGF". IGF. Retrieved April 4, 2009.
- ^ Kumar, Mathew (October 7, 2011). "IndieCade: Uncharted's Unlikely Indie Inspirations". Gamasutra. UBM TechWeb. Retrieved June 26, 2015.