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{{Infobox video game
{{Infobox video game
| title = The Graveyard
| title = The Graveyard
| image = Graveyard1.jpg
| image = The Graveyard (video game screenshot).jpg
| developer = [[Tale of Tales (developer)|Tale of Tales]]<ref name=wired>Kohler, Chris. ''[https://www.wired.com/gamelife/2008/03/the-graveyards The Graveyard’s Ten-Minute Tale Of Death]''. 21 March 2008.</ref>
| developer = [[Tale of Tales (developer)|Tale of Tales]]<ref name=wired>Kohler, Chris. ''[https://www.wired.com/gamelife/2008/03/the-graveyards The Graveyard’s Ten-Minute Tale Of Death]''. 21 March 2008.</ref>
| publisher = [[Valve Corporation]], [[Apple Inc.|Apple]]
| publisher = [[Valve Corporation|Valve]], [[Apple Inc.|Apple]]
| engine = [[Unity (game engine)|Unity]]
| engine = [[Unity (game engine)|Unity]]
| platforms = [[Microsoft Windows]], [[Mac OS X]], [[iOS]], [[Android (operating system)|Android]]
| platforms = [[Microsoft Windows]], [[Mac OS X]], [[iOS]], [[Android (operating system)|Android]]
}}
}}
'''''The Graveyard''''' is a computer [[art game]] developed by Belgian developer [[Tale of Tales (developer)|Tale of Tales]] in which the player assumes the role of an elderly woman walking through a graveyard to a bench.<ref>Siegel, Scott Jon. ''[http://www.joystiq.com/2008/04/04/check-out-indie-art-game-the-graveyard Check out indie art game 'The Graveyard']''. Joystiq. 4 April 2008.</ref> A song begins to play, after which the elderly woman walks out of the graveyard and the game ends.<ref name=wired/> The difference between the free trial and the full game is that in the full game, every time it is played there is a small chance the elderly woman dies of natural causes.<ref name="tale of tales">{{cite web | url = http://tale-of-tales.com/TheGraveyard/ | title = ''The Graveyard'' | work = Tale of Tales | accessdate = March 10, 2009}}</ref>
'''''The Graveyard''''' is a computer [[art game]] developed by Belgian developer [[Tale of Tales (company)|Tale of Tales]] in which the player assumes the role of an elderly woman walking through a graveyard to a bench.<ref>Siegel, Scott Jon. ''[http://www.joystiq.com/2008/04/04/check-out-indie-art-game-the-graveyard Check out indie art game 'The Graveyard']''. Joystiq. 4 April 2008.</ref>


''The Graveyard'' was nominated for the Innovation Award at the 2009 [[Independent Games Festival]].<ref name="IGF">{{cite web | url = http://igf.com/02finalists.html#Graveyard | title = ''IGF'' | work = IGF | accessdate = April 4, 2009}}</ref> The game was one of the inspirations for the Tibetan village scene in ''[[Uncharted 2: Among Thieves]]''.<ref>{{cite web|last1=Kumar|first1=Mathew|title=IndieCade: Uncharted's Unlikely Indie Inspirations|url=http://www.gamasutra.com/view/news/127538/IndieCade_Uncharteds_Unlikely_Indie_Inspirations.php|website=[[Gamasutra]]|publisher=[[UBM TechWeb]]|accessdate=June 26, 2015|date=October 7, 2011}}</ref>
'''Gameplay'''

Gameplay is very simplistic, and even the artwork has a very unpolished feel, however they are enough to deliver the story. It has very much something of a whipped up in a weekend or "concept" feel to it, and the narration although well supported by subtitles is only in Dutch.

''The Graveyard'' was nominated for the Innovation Award in the Independent Games Festival 2009
<ref name="IGF">{{cite web | url = http://igf.com/02finalists.html#Graveyard | title = ''IGF'' | work = IGF | accessdate = April 4, 2009}}</ref> ''The Graveyard'' was one of the inspirations for the Tibetan village scene in ''[[Uncharted 2: Among Thieves]]''.<ref>{{cite web|last1=Kumar|first1=Mathew|title=IndieCade: Uncharted's Unlikely Indie Inspirations|url=http://www.gamasutra.com/view/news/127538/IndieCade_Uncharteds_Unlikely_Indie_Inspirations.php|website=[[Gamasutra]]|publisher=[[UBM TechWeb]]|accessdate=June 26, 2015|date=October 7, 2011}}</ref>


==References==
==References==
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{{DEFAULTSORT:Graveyard}}
{{DEFAULTSORT:Graveyard}}
[[Category:2008 video games]]
[[Category:2008 video games]]
[[Category:Android (operating system) games]]
[[Category:Art games]]
[[Category:Art games]]
[[Category:IOS games]]
[[Category:IOS games]]
[[Category:MacOS games]]
[[Category:MacOS games]]
[[Category:Unity (game engine) games]]
[[Category:Monochrome video games]]
[[Category:Video games developed in Belgium]]
[[Category:Video games developed in Belgium]]
[[Category:Video games featuring female protagonists]]
[[Category:Video games featuring female protagonists]]
[[Category:Video games set in cemeteries]]
[[Category:Windows games]]
[[Category:Windows games]]
[[Category:Video games about old age]]

[[Category:Tale of Tales (company) games]]


{{computer-game-stub}}
{{computer-game-stub}}

Latest revision as of 19:40, 11 August 2023

The Graveyard
Developer(s)Tale of Tales[1]
Publisher(s)Valve, Apple
EngineUnity
Platform(s)Microsoft Windows, Mac OS X, iOS, Android

The Graveyard is a computer art game developed by Belgian developer Tale of Tales in which the player assumes the role of an elderly woman walking through a graveyard to a bench.[2]

The Graveyard was nominated for the Innovation Award at the 2009 Independent Games Festival.[3] The game was one of the inspirations for the Tibetan village scene in Uncharted 2: Among Thieves.[4]

References

[edit]
  1. ^ Kohler, Chris. The Graveyard’s Ten-Minute Tale Of Death. 21 March 2008.
  2. ^ Siegel, Scott Jon. Check out indie art game 'The Graveyard'. Joystiq. 4 April 2008.
  3. ^ "IGF". IGF. Retrieved April 4, 2009.
  4. ^ Kumar, Mathew (October 7, 2011). "IndieCade: Uncharted's Unlikely Indie Inspirations". Gamasutra. UBM TechWeb. Retrieved June 26, 2015.