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| platforms = [[Microsoft Windows]], [[Mac OS X]], [[iOS]], [[Android (operating system)|Android]]
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'''''The Graveyard''''' is a computer [[art game]] developed by Belgian developer [[Tale of Tales (developer)|Tale of Tales]] in which the player assumes the role of an elderly woman walking through a graveyard to a bench.<ref>Siegel, Scott Jon. ''[http://www.joystiq.com/2008/04/04/check-out-indie-art-game-the-graveyard Check out indie art game 'The Graveyard']''. Joystiq. 4 April 2008.</ref> The game ends either with the woman leaving the graveyard or dying of natural causes.<ref name="tale of tales">{{cite web | url = http://tale-of-tales.com/TheGraveyard/ | title = ''The Graveyard'' | work = Tale of Tales | accessdate = March 10, 2009}}</ref>
'''''The Graveyard''''' is a computer [[art game]] developed by Belgian developer [[Tale of Tales (company)|Tale of Tales]] in which the player assumes the role of an elderly woman walking through a graveyard to a bench.<ref>Siegel, Scott Jon. ''[http://www.joystiq.com/2008/04/04/check-out-indie-art-game-the-graveyard Check out indie art game 'The Graveyard']''. Joystiq. 4 April 2008.</ref> The game ends either with the woman leaving the graveyard or dying of natural causes.<ref name="tale of tales">{{cite web | url = http://tale-of-tales.com/TheGraveyard/ | title = ''The Graveyard'' | work = Tale of Tales | accessdate = March 10, 2009}}</ref>


''The Graveyard'' was nominated for the Innovation Award at the 2009 [[Independent Games Festival]].<ref name="IGF">{{cite web | url = http://igf.com/02finalists.html#Graveyard | title = ''IGF'' | work = IGF | accessdate = April 4, 2009}}</ref> The game was one of the inspirations for the Tibetan village scene in ''[[Uncharted 2: Among Thieves]]''.<ref>{{cite web|last1=Kumar|first1=Mathew|title=IndieCade: Uncharted's Unlikely Indie Inspirations|url=http://www.gamasutra.com/view/news/127538/IndieCade_Uncharteds_Unlikely_Indie_Inspirations.php|website=[[Gamasutra]]|publisher=[[UBM TechWeb]]|accessdate=June 26, 2015|date=October 7, 2011}}</ref>
''The Graveyard'' was nominated for the Innovation Award in the Independent Games Festival 2009
<ref name="IGF">{{cite web | url = http://igf.com/02finalists.html#Graveyard | title = ''IGF'' | work = IGF | accessdate = April 4, 2009}}</ref> ''The Graveyard'' was one of the inspirations for the Tibetan village scene in ''[[Uncharted 2: Among Thieves]]''.<ref>{{cite web|last1=Kumar|first1=Mathew|title=IndieCade: Uncharted's Unlikely Indie Inspirations|url=http://www.gamasutra.com/view/news/127538/IndieCade_Uncharteds_Unlikely_Indie_Inspirations.php|website=[[Gamasutra]]|publisher=[[UBM TechWeb]]|accessdate=June 26, 2015|date=October 7, 2011}}</ref>


==References==
==References==

Revision as of 19:08, 21 March 2021

The Graveyard
Developer(s)Tale of Tales[1]
Publisher(s)Valve, Apple
EngineUnity
Platform(s)Microsoft Windows, Mac OS X, iOS, Android

The Graveyard is a computer art game developed by Belgian developer Tale of Tales in which the player assumes the role of an elderly woman walking through a graveyard to a bench.[2] The game ends either with the woman leaving the graveyard or dying of natural causes.[3]

The Graveyard was nominated for the Innovation Award at the 2009 Independent Games Festival.[4] The game was one of the inspirations for the Tibetan village scene in Uncharted 2: Among Thieves.[5]

References

  1. ^ Kohler, Chris. The Graveyard’s Ten-Minute Tale Of Death. 21 March 2008.
  2. ^ Siegel, Scott Jon. Check out indie art game 'The Graveyard'. Joystiq. 4 April 2008.
  3. ^ "The Graveyard". Tale of Tales. Retrieved March 10, 2009.
  4. ^ "IGF". IGF. Retrieved April 4, 2009.
  5. ^ Kumar, Mathew (October 7, 2011). "IndieCade: Uncharted's Unlikely Indie Inspirations". Gamasutra. UBM TechWeb. Retrieved June 26, 2015.