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{{Infobox video game
{{Infobox video game
| title = The Graveyard
| title = The Graveyard
| image = Graveyard1.jpg
| image = The Graveyard (video game screenshot).jpg
| developer = [[Tale of Tales (developer)|Tale of Tales]]<ref name=wired>Kohler, Chris. ''[https://www.wired.com/gamelife/2008/03/the-graveyards The Graveyard’s Ten-Minute Tale Of Death]''. 21 March 2008.</ref>
| developer = [[Tale of Tales (developer)|Tale of Tales]]<ref name=wired>Kohler, Chris. ''[https://www.wired.com/gamelife/2008/03/the-graveyards The Graveyard’s Ten-Minute Tale Of Death]''. 21 March 2008.</ref>
| publisher = [[Valve Corporation|Valve]], [[Apple Inc.|Apple]]
| publisher = [[Valve Corporation|Valve]], [[Apple Inc.|Apple]]

Revision as of 12:52, 21 September 2022

The Graveyard
Developer(s)Tale of Tales[1]
Publisher(s)Valve, Apple
EngineUnity
Platform(s)Microsoft Windows, Mac OS X, iOS, Android

The Graveyard is a computer art game developed by Belgian developer Tale of Tales in which the player assumes the role of an elderly woman walking through a graveyard to a bench.[2]

The Graveyard was nominated for the Innovation Award at the 2009 Independent Games Festival.[3] The game was one of the inspirations for the Tibetan village scene in Uncharted 2: Among Thieves.[4]

References

  1. ^ Kohler, Chris. The Graveyard’s Ten-Minute Tale Of Death. 21 March 2008.
  2. ^ Siegel, Scott Jon. Check out indie art game 'The Graveyard'. Joystiq. 4 April 2008.
  3. ^ "IGF". IGF. Retrieved April 4, 2009.
  4. ^ Kumar, Mathew (October 7, 2011). "IndieCade: Uncharted's Unlikely Indie Inspirations". Gamasutra. UBM TechWeb. Retrieved June 26, 2015.