@@ -218,46 +218,46 @@ uiParticle.Stop();
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- ** Baking mesh approach (=UIParticle)**
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![ ] ( https://user-images.githubusercontent.com/12690315/41765089-0302b9a2-763e-11e8-88b3-b6ffa306bbb0.gif )
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- - : +1 : Rendered as is.
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- - : +1 : Maskable.
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- - : +1 : Sortable.
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- - : +1 : Less objects.
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+ - ✅ Rendered as is.
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+ - ✅ Maskable.
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+ - ✅ Sortable.
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+ - ✅ Less objects.
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- ** Do nothing (=Plain ParticleSystem)**
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![ ] ( https://user-images.githubusercontent.com/12690315/41765090-0329828a-763e-11e8-8d8a-f1d269ea3bc7.gif )
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- - : +1 : Rendered as is.
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- - : -1 : Looks like a glitch.
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- - : -1 : Not maskable.
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- - : -1 : Not sortable.
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+ - ✅ Rendered as is.
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+ - ❌ Looks like a glitch.
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+ - ❌ Not maskable.
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+ - ❌ Not sortable.
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- ** Convert particle to UIVertex (=[ UIParticleSystem] [ UIParticleSystem ] )**
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![ ] ( https://user-images.githubusercontent.com/12690315/41765088-02deb9c6-763e-11e8-98d0-9e0c1766ef39.gif )
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- - : +1 : Maskable.
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- - : +1 : Sortable.
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- - : -1 : Adjustment is difficult.
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- - : -1 : Requires UI shaders.
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- - : -1 : Difficult to adjust scale.
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- - : -1 : Force hierarchy scalling.
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- - : -1 : Simulation results are incorrect.
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- - : -1 : Trail, rotation of transform, time scaling are not supported.
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- - : -1 : Generate heavy GC every frame.
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+ - ✅ Maskable.
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+ - ✅ Sortable.
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+ - ❌ Adjustment is difficult.
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+ - ❌ Requires UI shaders.
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+ - ❌ Difficult to adjust scale.
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+ - ❌ Force hierarchy scalling.
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+ - ❌ Simulation results are incorrect.
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+ - ❌ Trail, rotation of transform, time scaling are not supported.
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+ - ❌ Generate heavy GC every frame.
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- ** Use Canvas to sort (Sorting By Canvas )**
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![ ] ( https://user-images.githubusercontent.com/12690315/41765087-02b866ea-763e-11e8-8c33-081c9ad852f8.gif )
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- - : +1 : Rendered as is.
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- - : +1 : Sortable.
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- - : -1 : You must to manage sorting orders.
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- - : -1 : Not maskable.
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- - : -1 : More batches.
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- - : -1 : Requires Canvas.
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+ - ✅ Rendered as is.
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+ - ✅ Sortable.
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+ - ❌ You must to manage sorting orders.
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+ - ❌ Not maskable.
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+ - ❌ More batches.
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+ - ❌ Requires Canvas.
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- ** Use RenderTexture**
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![ ] ( https://user-images.githubusercontent.com/12690315/41765085-0291b3e2-763e-11e8-827b-72e5ee9bc556.gif )
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- - : +1 : Maskable.
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- - : +1 : Sortable.
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- - : -1 : Requires Camera and RenderTexture.
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- - : -1 : Difficult to adjust position and size.
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- - : -1 : Quality depends on the RenderTexture's setting.
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+ - ✅ Maskable.
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+ - ✅ Sortable.
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+ - ❌ Requires Camera and RenderTexture.
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+ - ❌ Difficult to adjust position and size.
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+ - ❌ Quality depends on the RenderTexture's setting.
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[ UIParticleSystem ] : https://forum.unity.com/threads/free-script-particle-systems-in-ui-screen-space-overlay.406862/
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