@@ -471,23 +471,21 @@ There are a number of tools built on top of the custom elements spec(s)
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that handle a lot of the nitty-gritty details of component implementation.
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The ones to watch are:
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- * [Polymer] is a Google project with tons of features and a massive,
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- ongoing development effort behind it. I have a couple of qualms with it,
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- though, namely:
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+ * [Polymer] is a Google project with tons of features and a massive,
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+ ongoing development effort behind it. My only qualm with it is that the
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+ framework tries to do too much. If you don't need or want two-way data
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+ binding, or many of the other whiz-bang features that Polymer offers,
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+ you're still stuck with at least 40K of polyfills _plus_ 120K for
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+ Polymer "core".
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- * It tries to do too much. If you don't need or want two-way data binding,
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- or many of the other whiz-bang features that Polymer offers, you're
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- still stuck with at least 40K of polyfills _plus_ 120K for Polymer "core".
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Furthermore, you can't just use Polymer to create custom elements; you
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pretty much have to deliver your components as HTML imports. If your
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components are markup-heavy and/or rely on the Shadow DOM, this might
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be a good thing; but if you're not, then your users are paying a hefty
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price for your convenience.
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- * Polymer still suggests Bower as its package manager, even though one of
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- Bower's maintainers has suggested [not to use it anymore](https://gofore.com/stop-using-bower/).
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-
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- Bottom line: Polymer is more of an application development framework than
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- a custom element framework.
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+
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+ **Bottom line:** Polymer is more of an _application development_
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+ framework than purely a custom element framework.
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* [Skate](https://customelements.io/skatejs/skatejs/) "focuses on size,
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performance and is built around a functional rendering pipeline", weighing
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