Communication Dans Un Congrès Année : 2018

A Universal Framework For Systemizing the Evaluation of Immersive And Collaborative Performance

Résumé

The capacity to visually represent innovative product/service ideas and concepts as well as usage scenarios while anticipating the resulting User eXperience (UX) is extremely critical in order to ensure innovation success. Our previous empirical studies on low-cost Immersive Virtual Environments (IVE), and, more recently, on Immersive Collaborative Environments (ICE) have unveiled the great potential of 'close-to-real-life' immersion. It fulfills the necessary level of realism in order to engage and facilitate stakeholders' contribution to alternative solutions and usage scenarios. Therefore, this paper is intended to present our ICE framework that could be used in investigations of Immersive and Collaborative performances. * CCS CONCEPTS • General and reference → Evaluation • Human-centered computing → Virtual reality • Human-centered computing → Collaborative interaction • Human-centered computing → Mixed / augmented reality • Human-centered computing → Interaction design process and methods • Human-centered computing → User interface design

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Requiert hal-01331887 Objet présenté à une conférence Laurent Dupont, Marc Pallot, Laure Morel. Exploring the Appropriateness of Different Immersive Environments in the Context of an Innovation Process for Smart Cities. 22nd ICE/IEEE International Technology Management Conference, Jun 2016, Trondhiem, Norway. ⟨10.1109/ICE/ITMC39735.2016.9025965⟩. ⟨hal-01331887⟩

HAL

Requiert hal-01723989 Objet présenté à une conférence Marc Pallot, Laurent Dupont, Olivier Christmann, Vincent Boly, Richir Simon, et al.. ICE Breaking: Disentangling Factors Affecting the Performance of Immersive Co-creation Environments. Laval Virtual - Virtual Reality International Congress (VRIC) '17, Mar 2017, Laval, France. ⟨10.1145/3110292.3110316⟩. ⟨hal-01723989⟩

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hal-01868811 , version 1 (05-09-2018)

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Laurent Dupont, Marc Pallot, Olivier Christmann, Simon Richir. A Universal Framework For Systemizing the Evaluation of Immersive And Collaborative Performance. VRIC '18: Virtual Reality International Conference - Laval Virtual, Apr 2018, Laval, France. ⟨10.1145/3234253.3234306⟩. ⟨hal-01868811⟩
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