Discover Start Log in
Valda's Spire of Secrets: A
Colossal Expansion for DnD 5E
Unleash 5e with this compendium of
groundbreaking classes, spells, feats,
and more!
Late Pledge
Created by
Mage Hand Press
7,7 10 backers pledged $704,467 to help bring
this project to life.
Last updated December 5, 2021
Campaign Rewards FAQ 8 Updates 27
PLAY
Valda's Spire of Secrets: A
Colossal Expansion for DnD 5E
St. Louis, MO Tabletop Games
$704,467
pledged of $40,000 goal
7,710
backers
If you play DnD 5E, you need Valda’s Spire of
Secrets —the biggest, most exciting expansion
ever made for DnD 5th edition. Bring your next
character to life with 10 new base classes
and 150+ subclasses
subclasses, and fill their spellbook
with 130+ new spells
spells. Use new races and
brand new customization options to make your
character completely unique. Bring new
adventures to your table and reinvigorate your
STORY
love of 5E with Spire of Secrets.
This 380-page book works with any setting
and any adventure. Think about it like an
expansion for the core rules—it’s not a new
edition or a campaign setting. It’s 5E expanded.
5E unleashed!
Spire of Secrets presents four new races to
capture your imagination: the tiny yet brave
Mousefolk
Mousefolk, nimble and kindhearted to a fault;
the ancient Mandrakes
Mandrakes, tree-people and
emissaries of the old woods; the Geppettins
Geppettins,
animated playthings made of wood, cloth, or
porcelain; and the Spirithost
Spirithost, ghostlike
denizens of the Border Ethereal. It also includes
the Near-Human variant race, which uses
dozens of feats to express a metric ton of new
human subraces.
Spire of Secrets comes with 10 brilliant new
classes, each with their own complete set of
seven or more subclasses, new spells, and even
familiars. Each one has been playtested
rigorously over multiple years to ensure they're
balanced, fun, and easy to learn.
Alchemist. Using half-science, half-magic
concoctions, alchemists brew up explosives
and transmutative potions on the fly. Play an
alchemist if you want to experiment with a wide
array of scientific discoveries and lethal bombs!
Captain. Brave commanders and savvy
tacticians, captains control a second character
in the form of a cohort and enhance their allies
in combat with dice-fueled maneuvers. Play a
captain if you want to lead your allies to victory!
Craftsman. Master artisans and inventors,
craftsmen can forge masterwork equipment
and devise entirely new weapons on the fly.
Play a craftsman if you want to experiment with
a comprehensive array of weapon properties to
invent entirely new weapons and armor.
Gunslinger. Narrowed eyes, smoking barrels.
Gunslingers live on the edge, brandishing a
special resource called risk dice to keep them
alive by the skin of their teeth. Play a gunslinger
if you enjoy scoring powerful critical hits and
having an entire arsenal of guns at your
disposal.
Investigator. Inspired by characters like Van
Helsing and John Constantine, investigators are
supernatural researchers and monster hunters
who use precise strikes and tomes brimming
with rituals to banish occult threats. Play an
investigator if you want access to boundless
utility options and the ability to go toe-to-toe
with a vampire or werewolf.
Martyr. Chosen by the gods to complete a task,
martyrs are set upon a harsh, predestined path,
requiring constant sacrifice. Martyrs use their
hit points to fuel their divine abilities, but
supernaturally resist death's embrace. Play a
martyr if you want to experience the push and
pull of sacrificing hit points for massive
damage, only to heal moments later.
Necromancer. Practitioners of necromancy are
an eccentric breed who seek out forbidden
spells and unquestionably evil rituals to master
the grim magic of death. With a small army of
undead thralls, necromancers overrun their foes
while slinging spells with critical accuracy. Play
a necromancer to balance ethics against
ambition and manage multiple monsters at the
table.
Warden. Wardens are iron-willed protectors
that refuse to give an inch. To that end, they use
their Mark ability to single out enemies for
combat, and use their Grasp ability to prevent
escape. Play a warden if you want to be a
tough-to-kill warrior with a focus on crowd
control.
Warmage . The undisputed masters of cantrips,
warmages turn the most humble spells into
deadly weapons via an array of tricks. Play a
warmage if you want to be a high-damage
spellcaster with deep customization and few
spells to learn.
Witch. Afflicted by a sinister curse, witches can
spin dark magic into hexes, which they use to
disable foes. They are also accompanied by
their familiars, loyal magical companions which
they use to deal the killing blow. Play a witch if
you want to cripple your enemies and cackle
while doing so.
Discover new ways to customize your character
and campaign! Spire of Secrets comes with 50+
new feats, 150+ new subclasses, and never-
before-seen options, like Aux Levels
Levels. These
are one-level classes you can use with the
normal multiclassing rules to make deep,
exciting characters with no fuss. You can also
take Starter Feats
Feats, which are free 1st-level
feats with positives and negatives, so you can
roll up utterly unique characters, like Soul Twins
(inspired by the 3.5 dvati race) and options for
disabled characters, which we developed in
collaboration with DnDisability. You can also use
our comprehensive list of Variant Rules to
tweak 5e to your liking.
Get playing right away with the Starter Kit of
Secrets , a brand new Starter Box for new and
veteran players alike! It contains everything you
need to play a 5e game right out of the box,
including an adventure, a condensed version of
the rules, a GM screen, a set of character
sheets, and dice.
Introducing playbooks
playbooks! This innovative new
way to learn 5e classes walks you through the
process of building a character, writing a
creative background, and leveling up to 3rd
level. The Starter Kit comes with 10 playbooks,
one for each new class introduced in Spire of
Secrets.
Embark on Strange Owlchemy , an
exhilarating starter adventure for 1st to 3rd level
characters, in which you protect a small town
from an attack of owl-creatures and investigate
a mad scientist’s attempt to recreate the iconic
owlbear. Meet engaging characters in the High
Moon tavern, survive the horror of Nocturne
Burrow, and investigate an abandoned manor to
confront the dreaded owlchemist!
For the first time, we’re releasing a four-pack of
1-inch scale miniatures for our new races, the
mousefolk, geppettin, mandrake, and spirithost!
You can purchase add-ons for your pledge
through a drop-down menu when confirming
your payment details on Kickstarter. It will add
the additional cost to your pledge before
finalizing your payment.