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epikur-io/README.md

Hi, I’m Epikur πŸ™‹β€β™‚οΈοΈ

Full-stack developer and problem solver with a strong focus on backend development, APIs, and microservices, as well as cloud-native applications. Programming is both my profession and my passion. As a Linux and open-source enthusiast, I love exploring new technologies and tinkering with Arduinos and Raspberry Pis in my free time. Always curious, I enjoy turning ideas into practical solutions.

Top languages

Go         β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘ 95%
Lua        β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘ 80%
JavaScript β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘ 70%
TypeScript β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘ 70%
PHP        β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘ 70%
Python     β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘ 65%
Nim        β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘ 50%
Kotlin     β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘ 40%
C          β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘ 40%
C++        β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘ 30%
C#         β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘ 30%

Pinned Loading

  1. go-eventor go-eventor Public

    A robust, thread-safe implementation of the Observer pattern for Go. It lets you define events, attach multiple prioritized handlers, and trigger them safely and efficiently across goroutines.

    Go 4

  2. gopher-lua gopher-lua Public

    Forked from yuin/gopher-lua

    GopherLua: VM and compiler for Lua in Go

    Go 5

  3. go-argus go-argus Public

    Lightweight and extensible library for reading, watching, and binding configuration data from various sources and formats directly into Go structs.

    Go 5

  4. go-discrete-fourier-transform go-discrete-fourier-transform Public

    Discrete Fourier Transform (DFT) using the Gonum DSP Fourier package in Go.

    2

  5. go-pool go-pool Public

    A generic, efficient object pool for Go designed to manage reusable, expensive-to-create objects such as virtual machines, interpreters, or database connections.

    Go 4

  6. go-mapstructure go-mapstructure Public

    Go library for decoding generic map values into native Go structures and vice versa. Resources

    Go 2